Force Arena Skills Overview

ID Name Description
110110 Force Pull Uses the Force to pull all enemies in front of Vader closer to him, dealing {0}% of Attack Power as damage.
110190 Fearsome Enforcer If any Leaders on the Battlefield are defeated (including Darth Vader), all of Darth Vader’s units recover {0}% HP instantly.
110210 Missile Strike Fires a missile from his jetpack, dealing {0}% of the Attack Power as Area of Effect damage.
110290 Target Acquired Boba Fett deals {0}% more damage to Enemy Leaders.
110310 Force Lightning Hits enemies with Force lightning that can chain to nearby enemies {1} times, dealing {0}% of Attack Power as damage.
110390 Unlimited Power When an Enemy or Ally Leader is defeated, Palpatine’s Attack Power increases by {1}% for {0} seconds. This effect disappears when Palpatine is defeated.
110410 Electro Net Fires an electrically charged net which snares enemy units for {0} sec.
110490 Bounty, Hunted Bossk instantly gains {0} Energy when an Enemy Leader is defeated.
110510 Grenade Toss Tosses a grenade, dealing {0}% of Attack Power as Area of Effect damage.
110590 Back To The Wall If the number of Enemy Turrets is more than the number of remaining Ally Turrets, Dengar’s Attack Power increases by {0}%.
110610 Spinning Saber Spins his lightsaber as he moves forward, dealing {0}% of Attack Power as damage to the enemy.
110690 Press The Advantage Ally units gain {0}% Attack Speed and {1}% Movement Speed when an enemy Leader is defeated. This lasts for {2}s.
110710 Crackdown Strikes the ground with his bo-rifle to deal {0}% Area of Effect damage and stun enemies for {1} seconds.
110790 Exposed Weakness Kallus always deals {0}% additional damage when attacking enemy units.
110810 Orbital Strike Calls in an Orbital Strike that deals {0}% of Attack Power as Area of Effect damage.
110890 Loyalty Through Fear Use a Battle Support Card for a {0}% chance to recover {1} Energy.
110910 Dedicated Fire Fires 6 shots and deals {0}% damage to the enemy.
110990 Advanced Weaponry If the number of Enemy Turrets is more than the number of remaining Ally Turrets, the Energy Recharge rate increases by {0}%.
111010 Skilled Commander Boosts Ally morale, increasing Attack Speed by {0}% and Movement Speed by {1}%. This lasts for {2}s.
111090 Student Of War Thrawn’s Attack Power increases by {1}% every {0} seconds up to {2}%. When he is defeated, his Attack Power resets.
210110 Tactics Uses superior tactics to swap the cards in the player’s hand for new cards.
210190 Gambler When Lando uses his skill, Tactics, Energy is randomly recharged by {0} – {1}.
210210 Trip Mine Arms an explosive on the ground that deals {0}% of Attack Power as damage when stepped on.
210290 Lucky Shot Han Solo has a {0}% chance to deal {1}% critical damage on a basic attack.
210310 Lightsaber Slash Slashes with his lightsaber to deal {0}% of Attack Power as damage to enemies in front of him.
210390 Trust Your Feelings When Ben Kenobi is defeated, Luke Skywalker’s damage increases by {1}% for {0} seconds. This effect disappears when Luke is defeated.
210410 Call For Reinforcements Deploys {0} Rebel Honor Guards.
210490 Rebel Leader Princess Leia’s units always get a {0}% movement speed boost.
210510 Spinning Strike Jumps ahead while swinging a lightsaber, dealing {0}% of Attack Power as Area of Effect damage.
210590 Contemplation If Ezra’s HP is less than {0}%, all of Ezra’s units gain {1}% Attack Speed.
210610 Explosive Barrage Jumps backward and tosses multiple explosives in front of her to deal {0}% damage.
210690 Explosives Expert The Attack Power of Ally units using explosives increases by {0}%.
210710 Buster Shot Fires 3 explosive shots, each dealing {0}% of Attack Power as damage to the target and surrounding enemies.
210790 Comrades As long as Chirrut remains alive, Baze gets an Attack Speed increase of {0}%.
210810 Special Forces Calls in {0} Rebel Pathfinders
210890 Marksman Cassian Andor’s ranged units get {0} increased range.
210910 Sharpshooter Uses a sniper rifle to deal {0}% of Attack Power as damage to a distant enemy.
210990 Underdog The Attack Power of ranged units increases by {0}% if the number of remaining Ally Turrets is less than the number of Enemy Turrets.
211010 Request Supplies Calls in an Energy or Health Pack that anyone can use.
211090 Technician Damage taken by Bodhi Rook’s Structures and Land Vehicles decreases by {0}%. (Turrets and Shield Generators are excluded)

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